<?xml version="1.0" encoding="UTF-8"?>
<buttonmap version="2">
  <controller id="game.controller.genesis.6button" type="RETRO_DEVICE_JOYPAD" subclass="4">
    <feature name="a" mapto="RETRO_DEVICE_ID_JOYPAD_Y"/>
    <feature name="b" mapto="RETRO_DEVICE_ID_JOYPAD_B"/>
    <feature name="c" mapto="RETRO_DEVICE_ID_JOYPAD_A"/>
    <feature name="x" mapto="RETRO_DEVICE_ID_JOYPAD_L"/>
    <feature name="y" mapto="RETRO_DEVICE_ID_JOYPAD_X"/>
    <feature name="z" mapto="RETRO_DEVICE_ID_JOYPAD_R"/>
    <feature name="start" mapto="RETRO_DEVICE_ID_JOYPAD_START"/>
    <feature name="mode" mapto="RETRO_DEVICE_ID_JOYPAD_SELECT"/>
    <feature name="up" mapto="RETRO_DEVICE_ID_JOYPAD_UP"/>
    <feature name="down" mapto="RETRO_DEVICE_ID_JOYPAD_DOWN"/>
    <feature name="right" mapto="RETRO_DEVICE_ID_JOYPAD_RIGHT"/>
    <feature name="left" mapto="RETRO_DEVICE_ID_JOYPAD_LEFT"/>
  </controller>
  <controller id="game.controller.genesis.mouse" type="RETRO_DEVICE_MOUSE">
    <feature name="left" mapto="RETRO_DEVICE_ID_MOUSE_LEFT"/>
    <feature name="right" mapto="RETRO_DEVICE_ID_MOUSE_RIGHT"/>
    <feature name="middle" mapto="RETRO_DEVICE_ID_MOUSE_WHEELDOWN"/>
    <feature name="start" mapto="RETRO_DEVICE_ID_MOUSE_MIDDLE"/>
    <feature name="pointer" mapto="RETRO_DEVICE_MOUSE"/>
  </controller>
</buttonmap>
